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Games / Geek Corner

Looking Back At 10 Years Of Assassin’s Creed

Looking Back At 10 Years Of Assassin’s Creed

What begun as a simple video game franchise back in November 2017, went on to become a universe in itself that comprises movies, comics, novels and uncountable fans. And just when thought that the future of the series was dull, Ubisoft unveiled Assassin’s Creed Origins, the game that gave a new spur of life to the series with its revamped gameplay mechanics and the vast open world of Ancient Egypt.

Assassin’s Creed introduced a new genre of games with Altaïr Ibn-La’Ahad on the last generation of consoles, a genre where the player can climb on top of almost anything and discover historic locations.

Initially, Assassin’s Creed was supposed to be a spin-off title of Prince of Persia where the players would take charge of a female Assassin who would have protected the prince. When the creators pitched the concept to Ubisoft, they rejected the idea, as it did not focus on the Prince of Persia but his bodyguards. From there, the team responsible for developing The Sands of Time moved to complete what would become Assassin’s Creed.

Assassin’s Creed was an instant hit with its historical settings, modern sci-fi elements and needless to say, the smooth flawless gameplay. Henceforth promoting Ubisoft to further work on the series.

Ubisoft wasn’t quite certain about changing the protagonists and the settings, as Altair was a key element behind the massive success of the series, and yet, they took and risky step and gifted us the greatest Assassin of time, Ezio Auditore.

We could connect to Ezio on an emotional level as we witnessed his birth, his upbringing and ultimately death across three video games and a short movie set in Italian Renaissance.

As we moved further along the time, we witnessed the American Revolution with Connor Kenway. The game also introduced us to the Kenway family, who play an important role in the historical timeline of Creed universe.

Fans of series hadn’t been surprised for a long time now. They began to feel the games to be repetitive and similar to the previous titles and the protagonists, unlike Ezio, begun to feel dull. So the pirate-themed Assassin’s Creed Black Flag came out with its massive open world, naval combats and best of all, well written and motivated characters.

The following year witnessed the upcoming of the next generation of consoles and Assassin’s Creed fabulously took benefit of it with the beautifully handcrafted Paris in Assassin’s Creed Origins. Yet, they did not leave those behind who hadn’t upgraded to the new consoles. Ubisoft released Assassin’s Creed Rogue, a story of an Assassin turned Templar and his creed.

Following the adventures of Assassins, we reached Victorian London, one of my personal favourite themes, as our paths crossed numerous famed personalities such as Charles Dickens and Graham Bell.

The games released after Blackflag weren’t very well received by the gamers and critics alike, partly due to immense similarities and unchanged gameplay as the previous titles and partly due to the excess of Assassin’s Creed titles released every year.

Thus, Ubisoft took a year off from Assassin’s Creed games to totally revamp the series. Although the wait was long, my words fail to express what a wonderful job Ubisoft has done with Assassin’s Creed Origins. You got to play it to feel it!

Ergo, a decade later, after numerous ups and downs (mostly ups), the game has evolved yet still stands strong on its basis. We honestly can’t wait to see what Ubisoft has in plan for Assassin’s Creed in the future.

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