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Assassin’s Creed Empire: Five Things We Want To See

Assassin’s Creed Empire: Five Things We Want To See

Assassin’s Creed has become one of the biggest franchises in gaming, with almost every gamer having played at least one of the games in the series. And, more often that not, walked away impressed and wanting more.

However, the last few entries haven’t had the best receptions. Maybe its the lacklustre story, or the novelty of the parkour wearing off and the laggy movements mechanics testing the patience of the gamers, or just an overall dip in quality since the game turned into an annual franchise.

One way or the other, it’s clear that the franchise needs a break, and Ubisoft seems to have realised the same, if the rumors are to be believed. According to the same rumors, the franchise won’t see an instalment in 2016, instead starting fresh in 2017, with new gameplay mechanics and a fresh new place.

Well, here’s what we want to see in the next Assassin’s Creed game:

No Bland Characters

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And, at least put some skin on them, along with some personality!

How in hell Ubisoft managed to make Newton and Darwin duller than a pair of dull hags on neighbourhood watch is beyond me. So here’s to hoping that Ubisoft gives us characters that we can care about. And no, a playable female character doesn’t do the trick. I wasn’t too big a fan of the younger Ezio, that cocky little kid, but man did he grow into a badass. I even liked Connor, the whole native Indian angle clicked with me. So I do believe that Ubi has what it takes to deliver great characters.

An Exotic Location

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If only..

We’ve seen more than enough of USA, England, France, even Russia, and mostly Europe in so many games lately. What we’d like to see though is more of exotic locations, like Constantinople in Assassin’s Creed Revelations. How about some Japan, India (not the AC Chronicles cop out), Nordic countries, Africa (why wouldn’t there be an artefact in Africa?), and such lesser explored (in games) locales?

Lets Get The Story Back On Track

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I was told there would be apples..

I remember really getting into the story in Assassin’s Creed earlier on. But, no matter how closely I follow the threads, it’s hard to find purpose in and direction as to where the game is headed. Its now really convoluted, and the only way to salvage it is by heading back to the roots. And, if the rumors are to be believed, that is exactly what Ubisoft plans to do in the next game, by setting it in a time before all the prior Assassin’s Creed games.

Refine The Combat

And some more blood please.

To be fair, Ubisoft did try refining the combat with Assassin’s Creed Syndicate, but since Batman-ing the combat didn’t work, they’re now saying (again, rumors) maybe Witcher-ing it up might be the key. Though I am not against that, we also need to be aware that faster isn’t always better. One only needs to look at Dark Souls to know how rewarding a deep, challenging, and complex combat system can be. Anyways, as long as we aren’t blindly mashing buttons until the controller or the game (more likely) breaks.

Rich World/No More Collect-A-Thon

Oh Christ, it’s like someone threw up on it!

It’s one thing to have a big open world filled with things to do, it’s another to make the player want to do those things. Ubisoft has no doubt got the former down tight. Now, while that works for some, in terms of extending gameplay time, and so on, do we really want to spend hours collecting feathers? We’d love to take on some varied side quests, instead of the average fetch quests.

And with these things done right, we just might have an Assassin’s Creed game that we all love and fondly remember. Lets see if that happens.

And for more news and reviews, keep checking back at Gaming Central.

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