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AQP City: Merging Grand Theft Auto And Red Dead Redemption Into One Massive Open World Game

AQP City: Merging Grand Theft Auto And Red Dead Redemption Into One Massive Open World Game

Welcome to AQP, The White City, a game in development since 2012. It aims to bring the brutality of crime in a modern city of the Grand Theft Auto merged with nature’s savagery of Red Dead Redemption. Here’s everything you need to know about AQP City, as listed on their official website.

History of the development:

This project born as a thesis project (and a recreation of Arequipa City – Perú) showing the versatility of the Unreal Development Kit (Unreal engine 3) in Low End PCs, the city had the size of San Andreas from GTA III San Andreas (years 2012, 2013)

I had the opportunity to use the latest Unreal Engine 4 in his beta days (2013, Thanks Epic Games) and the project had green light to be ported in the new engine (In other words AQP City is one of the first indie games that was developed on Unreal Engine 4).

Unreal Engine 4 is more powerful than I expected (the right technology to build an open world game) , The map is growing, hasn’t limits. I can build mountains, deserts, forest. I can work on every detail of the environment and logic of the game, of course the city is a big challenge, the armony of the buildings, the gardens, the metro station, bridges, houses, fictional vehicles, AI, materials, textures, sun light, post process, the ocean, the night environment and a lot of thing to do.

The game was featured in a lot of sites (Including PC Gamer in the 2015 game guide)  and reached the top 100 (Indie DB).

I’m trying to do  something different and new, no other GTA fan game, I don’t want that.

AQP, The White City is that game, the game everyone dreams when has the opportunity to do something.

About the game:

In AQP City you can find a complete map with rivers, deserts, mountains, forests, roads, towns, volcanoes and a very detailed city.

The inspiration for the story mode came from the following movies:

*Face/Off – John Woo
*Collateral Damage – Andrew Davis
*The Rock – Michael Bay
*Punisher – Jonathan Hensleigh
*The Equalizer – Antoine Fuqua

The Gameplay

Will be focused in the Parkour, freerunning and tactical mode, the destruction of the environment is present, the horses are present in the desert, you can use every type of vehicle in the game, from Bikes to Tanks. The style of the game is a complex part to develop, I’m trying to do something different.


I’m working in little projects but I need to work in full time with this project. I need your help. By backing AQP, The White City you will be part of the story of this game as beta tester or preordering the game.


All the money will go directly to the development of AQP City, licenses, Development kits (consoles) and cool technology as Oculus VR:
  • License for Pro tools software.
  • Licensing Music (Radio Stations)
  • Multiplayer Servers
  • Oculus Rift Dev Kit
  • Licensing process: Simplygon, Speedtree and Mixamo Tools
  • Buy Marketplace Content
  • Recruit people (Pay jobs)
  • Porting the game for consoles.

Fund this project and get exclusive rewards, including be a beta tester and having your name as a logo and brand in this virtual world!


Mi name is Jhosep Chevarria Capacoila.

I’m a Game artist and composer , I’ve worked in various indie projects and now AQP City is my main project

I’m part of the founders club of Unreal Engine 4 (beta testers) in which I met wonderful and amazing people who indirectly helped me build this game.

The Game Will be on consoles?

At the moment the game is developed in PC but I’ll do my best to carry this game to consoles

With the goal achieved, AQP City will have:

  • Free DLCs
  • Multiplayer (roleplay and game modes)
  • Oculus Rift Support
  • The real experience of an open world game
  • MODs (Unreal Engine 4 modding tool)
  • Awesome Music

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