With the next Assassin’s Creed game right around the corner, we asked gamers what they wanted to see in Assassin’s Creed: Origins, along with what they did not want. They had a lot to say, given how popular the game is among gamers in India, and we got many opinions. This article will discuss the top 5 changes Indian gamers want in Assassin’s Creed: Origins. With the time that Ubisoft has taken in making this next game, we can only hope that the Assassin’s Creed Origins will live up to the high expectations we have of it.
Map Littered With Collectibles
Ubisoft gets a lot of criticism about over-saturating their game with hundreds of collectibles. Gamers hated this in Unity, and it has not changed in their recent games either. Just look at the map in Wildlands:
At this point, there’s hardly any fun in going around and finding stuff, it’s all the same. It would be so much better if they reduced the number of collectibles, and gave us some meaningful rewards for finding them.
Better Assassination Missions
For as much emphasis Assassin’s Creed put on being an Assassin, the structure of the missions was fairly simple – go around stabbing dudes. The stealth never felt as good an in other stealth games like Splinter Cell or Hitman. Gamers have gotten tired of the same old formula Ubisoft has been using since the first Assassin’s Creed game, and it’s time to give us a new experience. And for the love of Altair, no more ‘Tailing Missions’, where you’ve to stay hidden and follow a guy.
For the most part, Assassin’s Creed games have done a fairly decent job of the delivering an interesting story set in the past. However, the modern day sections never felt as compelling, and we want to see that change. I am not saying that Ubisoft removes it completely, just make them more intriguing and flesh them out properly.
Maybe this is a problem with most open world games, but specially in Assassin’s Creed the side missions were never more than simple fetch quests or repetitions of previously done tasks. With Ubisoft seemingly taking inspirations from the Witcher games, we only hope that it shows in the mission structure as well. Ashraf Ismali, the game director on Assassin’s Creed: Origins, has specifically mentioned that they are trying to do high quality optional content in the game, and I hope they deliver.
Even with over ten games released in the series, we only have a couple of memorable characters that we look back and remember. Ezio is a fan favorite, and Edward from Black Flag was also really likable. Maybe it’s the games shifting focus from one protagonist to the next, but it always felt like there was never much legacy to these characters, and I really hope that Ba-Yek, the lead character in Assassin’s Creed Origins, and even those around him can leave a lasting impression on the player and the franchise itself.