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Scalebound: The Game That Was Killed by Hype

Scalebound: The Game That Was Killed by Hype

Platinum Games’ Scalebound was a game that a lot of people were looking forward to, especially considering it was going to be an Xbox exclusive and Platinum Games’ first action-adventure game.  Sadly a delay, it was announced that Scalebound was canceled at the start of 2017.   Phil Spencer, aside from mentioning that the game’s cancellation “hurt him” like it did the fans, states he shared the same disappointment fans felt after the decision was made during an interview with Japanese gaming site GameWatch. He believes that the game was announced too soon which put a lot of pressure on the developers which acted detrimentally. The hype was so much that they felt they couldn’t deliver to what the fans expected and hence they decided to shut down the project.

Spencer has a “deep respect” for everyone at PlatinumGames and for “his friend” Hideki Kamiya, and hopes to work with Kamiya-san again in the future. He states he has learned from the experience and feels that while Microsoft is an American company, there’s still an important connection to Japanese gamers. Spencer urges Japanese fans to share feedback that might possibly be used in turn to improve the Xbox team overall. Unfortunately for Scalebound hopefuls, that isn’t bringing the game back.

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