This week’s major updated games are: The Witcher 3: Wild Hunt and Batman Arkham Knight.
Batman Arkham Knight‘s PC version is still not fixed, and after delaying the Batgirl DLC, WB has announced that the latest patch for the game is coming on July 27th. No fixes have been detailed yet, but prepare for one massive patch notes section this time.
The Witcher 3: Wild Hunt got a patch this week, the Patch 1.07, and it adds quite a bit, but it also reportedly causes performance slowdowns in consoles. CDPR is already calling it the “Largest patch for the game yet”. The patch is 7.3 GBs on consoles and around 2.2 GBs on the PC. The PC version is just a prep patch and apparently doesn’t do much, with the proper patch arriving soon. You can find a (rather too complete for my taste) complete change-log on PCGamer.
Here’s a cursory view at the patch though:
- A new, alternative (optional) movement response mode for Geralt.
- A player stash for storing items, available in various locations throughout the game. Stash locations are marked on the player’s map.
- Crafting and alchemy components no longer add to the overall inventory weight.
- Books are now placed in a dedicated tab in the Inventory and books that have already been read are properly grayed out.
- Multiple sorting options are now available in the Inventory.
- Alchemy formulas and crafting diagrams can be “pinned”, meaning all components and ingredients required to make them will be conveniently marked in the Shop panel.
- Dozens of fixes for quest related issues, both major and minor.
- A few performance enhancements, including the optimization of FX, scenes and general gameplay.
- Various improvements to horse behavior
(Cover Image credit: Atomichawk)
GTA V on PC also got the 1.28 patch to fix the framerate issues that Ill-Gotten Gains pt. 2 introduced. It broke mods. Again. *sigh* That’s Rockstar for you. You can find the post here.
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