Crytek has recently revealed their planned roadmap for the CryEngine, and it may see a lot of important and big updates coming soon.
Soon enough (hopefully this month), the CryEngine will get Directx12 multi-GPU and VR support, a full fledged Directx12 renderer, maybe NVIDIA’s Physx and much, much more. All these amazing features are listed for the update 5.2, up for release mid-August, according to CryTek’s website. So, if all goes as planned, we may be getting the update anytime now.
Following in October, the 5.3 update will bring Vulkan support to the engine, adding a world of possibilities. Based on AMD’s Mantle API, Vulkan will provide another low-overhead option that has been showing increasingly better performance in latest titles.
CryEngine has been used to develop many popular titles including Ryse: Son of Rome, Sniper: Ghost Warrior 3, Crysis trilogy, Star Citizen and Crytek’s latest free-to-play games, Arena of Fate and Hunt: Horros of the Guilded Age. As Hunt uses the latest version of CryEngine, it is most likely to make use of Directx12 or Vulkan resources for optimal gameplay.
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