Crytek

Hitman 3 game director will lead Crysis 4 development

Crysis 4 was declared in January with a minuscule mystery trailer, yet beside the way that it exists, and that “Crysis 4” is only a functioning title, nothing else was disclosed. From that point forward we’ve heard nothing about the impending first-individual shooter — the series’ first since 2012’s Crysis 3 — however have confidence it’s alive. Today, the authority Crysis Twitter account declared the task’s down chief. Also, it’s a name you could perceive: Mattias Engström was the game head of Hitman 3, yet is currently joining Crytek to lead improvement on Crysis 4. Engström has contributed to all of IO Interactive’s advanced Hitman set of three, filling in as a level planner on the initial two preceding assuming control on the finale...

Crytek’s Hunt: Showdown Closed Alpha starts January 31

Starting on January 31st, a select group of PC gamers will be able to play Hunt: Showdown regularly as part of the game’s Closed Alpha testing phase, via Steam. During Closed Alpha, the Hunt team will be testing gameplay, balancing, and backend functionality, as well as collecting feedback from the community. Closed Alpha testers will be randomly chosen from the sign-up list, and those chosen will receive an email invite. Hunt: Showdown is a competitive multiplayer bounty hunting game that mixes PvP with PvE elements in a handcrafted sandbox environment. During each match up to ten players, hunting solo or in teams of two, track and kill gruesome monsters for a bounty—when they aren’t tracking and killing each other in order to steal it. During Hunt’s Closed Alpha phase n...

New Game By Crytek Is A Multiplayer Monster Hunter Called Hunt: Showdown

The time has come; we begin to reveal our intentions. Today we offer you a window from your world into ours. This is what the lives—and deaths—of Hunters look like. These are some of the monsters we face. You may want to look away, and those who fear a glimpse of hell can go directly to Steam and place Hunt’s name upon their own scrolls . Register with us for the best in gaming, and join us for video game discussions on our forums.

Hunt: Showdown ‘History and Gameplay’ Developer Diary

Though our Hunters would have known little about the technology of moving pictures—motion picture cameras were first invented in 1890, if the historians can be believed—let us stay, for a time, in the year 2017, where we can watch Hunt: Showdown developers discuss the past, the present, and the future of the upcoming PvPvE monster hunter on which they currently toil. It is on the first page of that history that our dev diary begins, at a time when Hunt: Showdown was called Hunt: Horrors of the Gilded Age and was being developed in Austin, Texas. Level Design Director Chris Auty, Audio Director Florian Füsslin, Creative Director Magnus Larbrant, Junior Producer Richard Miller, Producer Fatih Özbayram, Lead Artist Marcel Schaika, and Lead Designer Dennis Schwarz explore the game’s deve...

CryEngine Getting Directx12, Vulkan Support

Crytek has recently revealed their planned roadmap for the CryEngine, and it may see a lot of important and big updates coming soon. Soon enough (hopefully this month), the CryEngine will get Directx12 multi-GPU and VR support, a full fledged Directx12 renderer, maybe NVIDIA’s Physx and much, much more. All these amazing features are listed for the update 5.2, up for release mid-August, according to CryTek’s website. So, if all goes as planned, we may be getting the update anytime now. Following in October, the 5.3 update will bring Vulkan support to the engine, adding a world of possibilities. Based on AMD’s Mantle API, Vulkan will provide another low-overhead option that has been showing increasingly better performance in latest titles. CryEngine has been used to develo...

Cryengine now supports Android TV and Occulus rift

The latest update to Cryengine by Crytek has brought in support for Virtual Reality and Android TV development. Both full license and the subscribers will be granted equal access to the new VR toolset which the update offers, also support for additional VR platforms will be coming later. The update also brings the support for the android TV developers, but there’s no mention supporting the development for android mobile devices. The major objective of the update was to bring in the support for the VR.

Ryse’s PC version removes microtransactions ahead of launch

Ryse: Son of Rome will not feature microtransactions in its PC version, due to launch on Oct. 10. Developer Crytek noted the change in a blog post about features for this version. Four DLC packs that shipped separately for the Xbox One version will be made available, for free, all at once. The DLC added the Survival Mode to the game’s multiplayer, plus more than a dozen maps and five additional skins. The game also will feature advanced graphics support, which includes supporting 4K resolution. Ryse‘s microtransactions on Xbox One allowed users to use real money to purchase in-game currency, which was then used to rank up their character’s stats. Crytek’s post didn’t explain why this option was removed or whether it or Microsoft was behind the decision to do s...


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