If I ask you the standard cost of a newly released triple-A title, what would be your answer? (The pirates here be like “WTF is the ‘cost'”? Pirate4life!!).
If your answer is $60 (4000 Rupees, rounded off), which is already quite a lot, then I pity you, you innocent bird. Well, on the base of it, you aren’t exactly wrong. You can get the base game, or as I like to call it ‘skeletal game’ for $60. Yet, these skeletal games aren’t a full package. They aren’t all of it that was designed by the developers. They often even lacked vital gear required to progress in the story or the story itself.
So how do you get it all, get the ‘complete experience’? The answer’s DLC and Season Pass. A quick and sure-shot way to make more out of your game.
This was most vitally observed in the Star Wars Battlefront, which released as a shell of itself and required a $50 season pass to complete. After a year of drip-fed content deployments, it resembled something like a complete product but real cost was far far from its price at release. The real cost was as high as $110 for the complete experience.
And Battlefront isn’t is only a single example. The list goes on and on. Also given that these DLCs are only a chunk of the scandalous deals offered by the publishers. These days, a title released just doesn’t release the skeletal version; it releases the silver and gold edition of the skeletal version, as observed in recently released Middle Earth- Shadow of War.
To make things even worse, we are toppled with an array of loot boxes which offer crucial gear and weapons. A player who purchases these loot boxes has a clear advantage over those who don’t and in the end, those who do not wish to purchase these loot boxes either purchase them or quit the game at large.
The publishers hide behind the excuse of ever-increasing production costs and yet presenting the games at a stable price for a decade or so. But a decade ago, when I purchased a game, I was assured that there wouldn’t be loose any ends and I’ll have a complete experience. Sadly, today, I’m not.
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