Ubisoft is promising a truly unique Assassin’s Creed experience this time around, that are saying that the way they’ve designed the game, “no two people will have the same experience – it’s just not possible.” Claiming that the year off has given them additional time to tweak the experience and make it more unique for every player.
Speaking to PC gamer, the Game Director, Jean Guedson said the following:
When we started the game three-and-a-half years ago, we wanted it to be global, to be full, so this is why we aim for a fully seamless entire country now. We touched a bit on that with Assassin’s Creed IV: Black Flag, this sense of massive scale and total freedom, and we wanted to bring that on land, for the very first time, with an entire country. This extra year really allowed us to take the time to deliver on that high quality.
As a huge fan of the series, and after being burned on the last few games, I really hope that Ubisoft is able to do something bigger this time around with the franchise. Jean Guedson then went on to say:
For us, it’s something that we really want to push. We want players to have their own personal experience, which means less scripting and less handholding. We create a world, we place some content in it – we have dozens of quests, and people that you will meet who will tell you stories. But in between, when you’re in the world, a lot of things can happen. And no two people will have the same experience – it’s just not possible.
We’ve reworked the AI so that all living beings in the world are real AI. The lions are hunting antelopes, the crocodiles are attacking hippos if there are any around, and the world is much more living than before.
The way he puts it, we can expect a truly dynamic open world experience from Assassin’s Creed Origins, though I don’t want to get my hopes up too high before the game comes out.
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