While the game remains secret (spoiler: it’s not Titanfall or Star Wars), our relationship with Oculus is now out in the open. We couldn’t be happier to have such a great partner, and to be building our game on such an amazing platform as the Rift.
There are so many cool parts to making a game in VR, but perhaps the most intense one is emotion. While you know you’re wearing a headset, your brain processes VR on an emotional level. Though you’re in a simulation, you feel like you’re there. It’s all kinds of awesome.
So as a developer, game assets you’ve seen a hundred times on a monitor suddenly become real when you put the headset on. The sense of scale, the sense of presence, there’s nothing else like it. It’s the difference between using your mouse to rotate an object in an editor and walking around it in real life. It is a true privilege to build a game in this kind of immersive world.
Want to see what we’re doing? Join Respawn’s early-access program by clicking here! We’re a growing studio, hiring across multiple disciplines and games. So if you like giant robots, the Force, secret projects, or just want to work at the world’s greatest studio, apply today.
We need to go dark again, but we can’t wait to tell you more about our game.
Peter Hirschmannv, Director
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