Sledgehammer Studios

Next Call Of Duty Game Will Return To Modern Warfare (RUMOR)

Call of Duty World War II is still quite a while away from release but we may already have a hint as to what or more appropriately when the next Call of Duty game is going to be set in. Call of Duty games have a cycle where one year it is Sledgehammer while the next it is Treyarch Studios. Well, after WWII it is Treyarch’s turn and very recently they posted a listing for a System Designer on their website which hints towards a modern day game. The listing specifically calls for someone who has “deep knowledge base of firearms and modern military technology,”. If this is true, this would be the first time since 2011’s Modern Warfare 3 that a Call of Duty game will be set during a modern day setting. Every Call of Duty since that has been set either in the future or past with the...

COD: Advanced Warfare Not Coming To Wii U

Call of Duty: Advanced Warfare is scheduled to come out to five platforms sometime later in the year but Wii U isn’t one of them. The prospect of a Wii U version of Advanced Warfare had yet to be officially addressed until today, when co-founder of developer Sledgehammer Games, Michael Condrey responded to a question on Twitter. “No, no Wii U. That was an Activision decision,” he wrote. “We are focused on Xbox One, PS4, and PC.” Sledgehammer is the lead developer on those three versions of the game, while High Moon Studios is working on the Xbox 360 and PS3 versions. Wii U wasn’t a platform that Call of Duty was strongly associated with, however both of the series’ games released since 2012–Black Ops II and Ghosts–were released on Wii U...

Storytelling techniques revealed in the new Call of Duty: Advanced Warfare Trailer

Activision and Sledgehammer Games have put together this new trailer that shows us what exactly goes into not only making a game but how they go about portraying it through a story in Call of Duty: Advanced Warfare. According to creative director Bret Robbins, they are striving hard to achieve a certain level of realism in the story about future war. This process has been underway for about 3 years now and Sledgehammer has tried its best to make the most interesting and believable story possible. The studio got military veterans from several branches of the special forces involved in their production  to share their experiences and help shape the narrative. Robbins believes that these vets “bring a level of authenticity to the story.” Sledgehammer also has a special team workin...

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