Game company Remedy Entertainment Ltd. announced financial results for its fiscal year 2016 with a revenue of €16.4 million, a year-on-year revenue growth of 19.4% and an operating profit of €3.9 million. Remedy’s outstanding performance during the fiscal year was fueled by the release of Quantum Break in spring 2016 and the revenues generated by Remedy’s existing game portfolio. Remedy bases its long-term growth on the ability to create games and game brands that offer unique experiences with stunning visuals. Created exclusively for Microsoft, Quantum Break was the biggest entertainment production to come out of Finland at the time of its release. Currently Remedy is developing a sequel to one of the most popular games in the world in cooperation with the Korean publisher Smilegate, who’...