NVIDIA RTX

NVIDIA and DICE Increased DXR Performance Up to 50% with the new Battlefield V: Tides of War Chapter 1: Overture Update

Battlefield V: Tides of War Chapter 1: Overture update will deliver new content and a substantial increase in DXR ray tracing performance for Battlefield V.  GeForce Gamers will be ready with a new Game Ready Driver. Substantial Performance Increases with DXR Ray Tracing Enabled in Battlefield V On November 14th, Battlefield V became the first game to utilize DXR ray tracing when the first release of DXR became available via an in-game patch. Since then, we’ve been working closely with EA and DICE to rapidly optimize DXR ray tracing in Battlefield V, improving performance up to 50%. GeForce RTX 2080 Ti gamers will now be able to achieve 60+ FPS at 1440p resolution with DXR Raytraced Reflections set to Ultra quality. GeForce RTX 2080 gamers will now be able to achieve 60+ FPS at 1440p resol...

New NVIDIA RTX GPUs Revealed, Indian Prices Announced

This new hybrid graphics capability represents the biggest generational leap ever in gaming GPUs. Turing — which delivers 6x more performance than its predecessor, Pascal™ — redefines the PC as the ultimate gaming platform, with new features and technologies that deliver 4K HDR gaming at 60 frames per second on even the most advanced titles. “Turing opens up a new golden age of gaming, with realism only possible with ray tracing, which most people thought was still a decade away,” said Jensen Huang, founder and CEO of NVIDIA, speaking before Gamescom, the world’s largest gaming expo. “The breakthrough is a hybrid rendering model that boosts today’s computer graphics with the addition of lightning-fast ray-tracing acceleration and AI. RTX is going to define a new look for comput...

NVIDIA RTX Technology Realizes Dream of Real-Time Cinematic Rendering

NVIDIA today announced NVIDIA RTX™, a ray-tracing technology that brings real-time, cinematic-quality rendering to content creators and game developers. NVIDIA RTX is the product of 10 years of work in computer graphics algorithms and GPU architectures. It consists of a highly scalable ray-tracing technology running on NVIDIA Volta architecture GPUs. Architected to support ray tracing through a variety of interfaces, NVIDIA partnered closely with Microsoft to enable full RTX support for applications that use Microsoft’s new DirectX® Raytracing (DXR) API. Long considered the definitive solution for realistic and lifelike lighting, reflections and shadows, ray tracing offers a level of realism far beyond what is possible using traditional rendering techniques. Real-time ray tracing replaces ...


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