Outlast 2 Delayed Till 2017 To Deliver Better Experience

Players waiting to play Red Barrels’ will have to wait even more to get their hands on the game. The delay has been so as to deliver the best and un-compromised experience possible.” The update comes via a post on Facebook from the developer: “We had to make a difficult decision recently. After weighing our options we’ve decided to postpone Outlast 2’s release until Q1 of 2017. We want you to know that we listen to your feedback, we see your excitement and we know you care about our work. Our mission as an indie studio is to deliver to you the best, most terrifying, most fulfilling experiences possible. That’s why we’re taking just a little bit more time to make sure our vision for Outlast 2 is in no way compromised and is the experience you deserve. This is not the type ...

No Man’s Sky Delayed Once Again, Probably For Its Own Good

Hello Games’ highly awaited open world game has been delayed yet again. The news come from sources that Kotaku are privy to, who say that the game may be pushed back to July or August. “A reliable Kotaku source was the first to inform us of the delay. A second source, who works at GameStop, said they received marketing materials today for No Man’s Sky with the original June 21 release date. However, stores were informed that the release date is no longer correct and that they should cover it up with a “Coming Soon” label:”-Kotaku With numerous prior delays, this could raise doubts about how well finished the game is. One can only hope that the delay was add some much needed features or improvements. However, May was filled with quite a few big releases, including Doom, Un...

Deus Ex: Mankind Divided – Delayed until August 23rd, 2016

Deus Ex: Mankind Divided has been delayed until August 23rd, 2016, Eidos-Montreal announced today. The game, which was originally set for a February release date, is a followup to 2011’sHuman Revolution and is the second in Eidos-Montreal’s revival of the classic first-person series. Writing in a blog post on the game’s website, studio head David Anfossi cites polish as the reason for the delay, stating that “it will require more time in tuning, iterations, and refinement to meet our high standards.” Guess the god in the machine needs some more polish. For more news, reviews and interviews, keep checking back at Gaming Central.

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