bluehole

Tencent Is Bigger Than EA, Activision, Ubisoft And Take-Two Combined

A lot of people in the West are not familiar with this name, but Tencent, a Chinese company is a giant in the gaming world. As noted by Seeking Alpha, the tech firm’s market cap crossed $500 billion recently, making it bigger than EA, Ubisoft, Activision Blizzard and Take-Two combined. In the past year, Tencent has doubled its stock price, and the latest market cap comes after it posted the third quarter, with profits up close to 70%. To put things in perspective, the company’s standing right now is more in line with behemoths like Apple, Facebook, Microsoft and Google’s Alphabet. With stakes in major players like Supercell, Epic Games  and Riot Games, Tencent’s global presence continues to grow day by day. It also seems to have its eyes on the acquisition of Blueho...

PUBG Studio Announces New MMORPG, Ascent: Infinite Realm

Today, Kakao Games has announced that it will be publishing the new MMORPG Ascent: Infinite Realm, or A:IR, in Western territories. This upcoming MMORPG for PC is being developed by Bluehole, a leading South Korean studio known for the highly successful Tera and their recent blockbuster hit PlayerUnknown’s Battlegrounds. A:IR was unveiled during today’s G-Star Bluehole media showcase in Busan, South Korea. The media briefing showcased A:IR’s open world―marrying a steampunk setting with high fantasy magical elements―as well as the Realm vs Realm (RvR) aerial combat feature that pits all kinds of fantastical ships against one another. A:IR will be playable at the Bluehole booth (A04) during the G-Star exhibition, held at the Busan Exhibition & Convention Center (BEXCO). Kakao Games expec...

PUBG Crosses 12 Million Sales Mark, Outselling Skyrim And Half-Life 2

Looks like this chicken isn’t gonna stop anytime soon. Recently, the hit battle royale title PlayerUnknown’s Battlegrounds crossed the 12 million sales mark, putting it ahead of Bethesda’s The Elder Scrolls V: Skyrim and Valve’s Half-Life 2. The game has seen immense success in a very short period of time. How short? In the beginning of September, the devs had posted on Twitter, celebrating 10 million sales. 10 MILLION SOLD! Never did I think we would reach such a number! Thank you all for your continuing support of the @PUBATTLEGROUNDS team <3 — PLAYERUNKNOWN (@PLAYERUNKNOWN) 5 September 2017 That’s not all. PUBG, as it is known lovingly, has accomplished this feat in a mere 6-month window. AND, the game is still in Early Access! I may not be a huge fan of...

PUBG Developers Discuss The Benefits Of Working With Microsoft

In a recent interview with GamesIndustry.biz, Brendan Greene, the guy behind the ARMA III mod that led to PlayerUnknown’s Battlegrounds, discussed about bringing the game to the Xbox One alongside the release of the Xbox One X and how Microsoft has been a really big help in porting the game over from PC to console. You can read the full interview here, and below are some of the highlights. Microsoft is sending over a bunch of staff to both Bluehole in Korea and utilizing their staff in Spain to help port the game while the main team keeps working on the PC version. Microsoft is also helping them with security and anti-cheat design for the PC version. Microsoft is aiding them in designing the controller feel (button mappings, auto-aim, etc) for the game, utilizing their experience in ...


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