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Star Citizen Gameplay At Gamescom 2016 Looks Stellar

Star Citizen Gameplay At Gamescom 2016 Looks Stellar

Star Citizen has been in development for years now, and after multiple delays the game seems to be shaping up nicely according to the latest trailer from Gamescom 2016. While there’s still a lot of work that needs to be done, the gameplay does instill hope in the minds of skeptics.

Unlike No Man’s Sky, the game focuses more on well established civilizations, and player interactions. The Planet showed in the demo is also huge, with a diameter of over 1,240 miles.

Star Citizen is an upcoming space sim video game for Microsoft Windows and Linux. Star Citizen is planned to consist of four main components: first-person space combat, mining, exploration, and trading with first-person shooter elements in a massively multiplayer persistent universe and customizable private servers, and a branching single-player and drop-in co-operative multiplayer campaign titled Squadron 42. The game is built on a modified CryEngine and will support all major VR headsets.

Both Star Citizen and Squadron 42 are set in a 30th-century Milky Way centered on the fictional United Empire of Earth (UEE), an analogue of the late Roman Empire. A central theme of the game is citizenship – or lack thereof – in the UEE, which must be earned through player actions such as completing a period of military service. It is anticipated that citizens will enjoy certain in-game benefits, like paying a reduced tax rate, but the exact details are yet to be determined.

For more news and reviews, keep checking back at Gaming Central.

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