According to Sony, the upcoming massively multiplayer online role-playing game The Elder Scrolls Online was not originally made for consoles.
VP of publisher and developer relations at SCEA, Adam Boyes told Game Informer that the a console version of the online game was only brought into the picture after Sony and Bethesda met on various occasions to discuss the idea.
“That game was never planned to come to consoles,” Boyes said. “And we just kind of kept sitting with [Bethesda] and being like, ‘Why not?'”
“They’re like, ‘We’re not planning it,'” he added. “And I’m like, ‘Well, what if we built a plan that we could do that?'”
Sony was the one that kindled this interest that led to Bethesda to consider bringing Elder Scrolls Online to consoles. And that same enthusiasm also reached Microsoft, and now the game will be released on PlayStation 4 an Xbox One in 2014.
“Knowing that a game’s coming to console that was never going to come to console, that’s the kind of stuff that is, like, ‘Yes!’ You know, hugely awesome,” Boyes said.
Source: Gamespot