Yes they massacred the title, but Kingdom Hearts 2.8 Final Chapter Prologue comes with more than enough content to justify it’s lengthy and girthy name. It’s a collection of three parts, 0.2 Birth By Sleep – A Fragmentary PAssage, Dream Drop Distance, & Back Cover. I’ll say this off the bat, if you’ve not been keeping up with the Kingdom Hearts games, you’ll be left quite lost and confused with the happenings in the game.
A Fragmentary Passage
A Fragmentary Passage takes place after the events of Kingdom Hearts: Birth By Sleep, and continues the journey of Aqua. It’s a small three- hour experience, which despite it’s short length, is rewarding and offers a glimpse of what we can expect in Kingdom Hearts 3. First off, it’s running on Unreal Engine 4, and looks gorgeous. It’s the beautiful and sparkling combat from the previous Kingdom Hearts games, only prettier and smoother. Apart from looking and playing great, A Fragmentary Passage offers more insight about Aqua herself. This feels a lot like a demo fro Kingdom Hearts 3, and as someone who played this primarily on the PSP, I can’t wait for the next full release in the series.
There’s also a lot to do, even in the short three hours that it lasts. Exploring every corner, and finding all the hidden treasures in the game is an enjoyable experience. The combat feels fluid and flashy, with a decent variety in enemy type. A Fragmentary Passage also seems to lead directly into Kingdom Hearts, thus making this a must play for any fans of the series, though it did leave me with more questions than answers.
Kingdom Hearts: Dream Drop Distance
Kingdom Hearts: Dream Drop Distance originally came out for the Nintendo 3DS in 2012, and was fondly called KH3D. And for a 3DS game, the remaster looks surprisingly well, and has a well defined control scheme for controllers. If you’ve already played the 3DS version, then there’s hardly any reason to play this again, but if you did not, then it’s worth investing time on Riku and Soru’s adventure as you get ready for Kingdom Hearts 3. The Flowmotion combat is enjoyable, and the controls are refined well for the controller.
The Dream Eaters addition to the series adds vey little to the game, since it’s a weaker take on the Pokemon formula, where you train party members. There’s also not much to the story, but once again, this is only for the most passionate fans of the series.
Kingdom Hearts X Back Cover
Kingdom Hearts X Back Cover is an animated movie comprising mostly of the story from the Kingdom Hearts mobile games. It’s a good thing that those games were not remastered, as they were not well recieved at all, and we’re better knowing the story through a movie that having to play the game again. The movie itself is actually really well made, and looks fantastic. I also hope that the movie represents how cutscenes in Kingdom Hearts 3 will look.
Kingdom Hearts 2.8 Final Chapter Prologue does a good job of compiling essential bits of the Kingdom Hearts story, specially some of which was stuck on mobile platforms. The highlight of the collection is A Fragmentary Passage, and the overall point seems to be to get the player excited for Kingdom Hearts 3, which is does really well.
Kingdom Hearts 2.8 Final Chapter Prologue
- Flowmotion Combat Is Fun
- A Fragmentary Passage Looks Impressive
- Hearwarming Kingdom Hearts Goofiness
- Gets Me Excited For Kingdom Hearts 3
- Interface Looks Overly Dated
- Story Is Confusing To New Comers