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The reason why Destiny is not 60fps on the PS4 & Xbox One

The reason why Destiny is not 60fps on the PS4 & Xbox One

Upcoming game, Destiny by Bungie is one of the few AAA games that will be scheduled to run at 1080p/30fps on both of the next gen consoles. The recent June Xbox One SDK updated helped Bungie to bump up the resolution of the Xbox One version to 1080p. But why did Bungie did not targeted 60fps?

“It’s a lot of different things,” explains Jason Sussman who is the senior environment artist at Bungie. “I could get really technical, but I’d bore you to death. A lot has to do with performance. We’re cross-platform, so we had to be very delicate with all four consoles, making sure they have the same experience, that it looks as good as it possibly can on all these consoles. A lot goes into that, from geometry to textures to post effects to particles to how many players you get on the screen. We’re always balancing that out to make sure everyone gets the same experience,” he said in an interview with Venturebeat

Not just Bungie that are doing this, but there a lot of developers this generation that are going for a higher resolution compared to 60fps which allows them to add more post effects and do more on screen at more junctures. In fact one of Sony’s own programmers prefers higher resolution than frame rate. Expect this norm to continue this generation.

Destiny will be available on the PlayStation 4, PlayStation 3, Xbox 360 and Xbox One this September.

 

 

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After undergoing the IB curriculum in Kodaikanal, Joash disciplined in English and Political Science at St. Stephens, Delhi. Then went on to do his post graduate diploma in Mass communication and journalism at Xavier Institute of Mass Communications, Bombay. He has a thing for motorbikes, cameras, drums & the lovely Jeniffer Piccinato

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