manveer heir

EA Doesn’t Care About What Players Want: Mass Effect Developer

In a recent interview with Waypoint Radio, Mass Effect: Andromeda gameplay designer Manveer Heir may have revealed EA’s thought process regarding game development. Following the shutdown of Visceral Games, who were working on a new Star Wars title, EA has been under fire from fans and media alike, and the interview doesn’t speak very highly of them either. Veer talks about why Andromeda was an open world game. “It’s definitely a thing inside of EA,” he said, “they are generally pushing for more open-world games. And the reason is you can monetise them better. The words in there that were used are ‘have them come back again and again’. Why do you care about that at EA? The reason you care about that is because micro-transactions: buying card packs i...


Lost Password

Register