Video game graphics have gone from blocky polygons to ultra-realistic in a span of just 10 years because of which a lot of people judge a game based on how good the graphics are, which just means how realistic it looks. They’re not talking about the art style in general or how a game’s world was crafted with specific art design. So to prove that games don’t necessarily need ultra-realistic phenomenal graphics to be good, here’s a top ten list of games where the graphics were just an added bonus to the gameplay and instead of being the main point of the game, were a very wonderful tool for world building. Pokemon Red and Blue/ FireRed and LeafGreen Pokemon took the world by storm more than a decade ago and is still going strong. It all started with Pokemon Red and G...
If you thought good games were exclusive to PC and consoles, you were wrong. Here’s the Part 4 of top 15 ten PC games you can play on your smartphone. You can also check out the Part 1, Part 2 and Part 3 here. Syberia Join Kate Walker as she travels to remote locations and time periods in this timeless voyage to discover her true destiny. Brothers: A Tale Of Two Sons Guide two brothers on an epic fairy tale journey from visionary Swedish film director, Josef Fares and top-tier developer Starbreeze Studios. Control both brothers at once as you experience co-op play in single player mode, like never before. Terraria Dig, Fight, Explore, Build: The very world is at your fingertips as you fight for survival, fortune, and glory. Minecraft In Minecraft, your adventure starts with your imaginatio...
Playdead has partnered with 505 Games to bring Inside and Limbo to physical retail as a $29.99 double pack for PlayStation 4 and Xbox One at select retailers across the U.S. on September 12, and September 15 in Europe, the developer announced. In addition to the full games Inside and Limbo, the double pack will include collector’s items such as a limited run poster and art card. Here is an overview of each game, via Playdead: Limbo is an eerie black-and-white 2D sidescroller that features elements of film noir, terrific horror and haunting imagery that adds increased depth to the game’s minimalist and ambient gameplay. Inside heaves unique challenges at players navigating a stark, yet gorgeous dystopian monochromatic 2.5D environment to guide the red-shirt wearing protagonist away from nea...
If you didn’t believe that PlayDead’s Inside was eerie enough, hold on to your seats ’cause it just became a lot creepier. It’s not just the game’s environment and story that will give you goosebumps, it’s the development in itself as well. In an article on Gamasutra that deals with a deep dive into the audio of the game, composer Martin Stig Andersen revealed that the game’s haunting soundtrack was recorded with the help of a human skull. No, not a fake one that you use as a Halloween prop, an actual human skull. “I had the basic idea of trying to recreate sounds as they would sound if they were happening inside your head,” Andersen wrote in the Gamasutra post. “That was the curious thought that led me to acquire a human skull an...