When we set out to create the Definitive Edition of the original Age of Empires, our goal was to deliver the best possible version of this classic, from a top notch audio-visual presentation to multiplayer to core game systems. Everything needed to be as good as you remembered it (or better!) to deliver a compelling RTS experience 20 years after its original release. …and that took us a bit longer than we’d originally planned. But, it was important for the team to treat the Age of Empires franchise with the respect it deserves, so we took the time we needed to get features like attack-move and the improved minimap exactly right, and even added things like an in-game tech tree (how did we survive 1997 without that?) that we hope fans will love. And now I’m happy to announce that Age o...