While most of us are very excited about Assassins Creed Unity and we are organizing an exclusive QnA with the Dev team as well. Earlier this week, Assassin’s Creed Unity producer Vincent Pontbriand revealed that Ubisoft had purposefully downgraded the PlayStation 4 version they made sure it ran at 900p instead of 1080p. Ubisoft’s thought for this was that the Xbox One can only do 900p/30 frames per second, and Ubisoft didn’t want to make Xbox One users feel inferior. Pontbriand said that they just limited the PS4 version to the Xbox One to “avoid all the debates and stuff”. This is despite the fact that the PS4’s GPU is 50% more powerful than the Xbox One’s, and can easily run games at 1080p. But the exact opposite has happened: Ubisoft’s decision has caused far more debate than if they ha...
Assassin’s Creed: Unity will release a whole two weeks later than originally planned, Ubisoft has announced – it’s now out on 11th November in the US and 13th November in Europe, Australia, the Middle East and Africa, with details for other regions presumably to follow. The delay “will help ensure that the quality of the game meets fans’ – and the team’s – lofty expectations”, according to a release, and “has no impact on the company’s full year financial targets”. “As we got close to the finish, we realized we were near the target but still needed a bit more time to hone some of the details to make sure Assassin’s Creed Unity is exceptional,” observed Vincent Pontbriand, senior producer at Ubisoft. &...