Destiny, the epic space opera, first person shooter, part massive onli….heck! You know what I’m talking about. Destiny sold $325 million worth of games in just five days since its launch, said Activision on Wednesday.
That figure represents the number of copies that already exists in consumers hands, and is the biggest ever for the launch of a new gaming intellectual property. But the game itself hasn’t had the best review and hasn’t lived up to its hype. Even though the game was a victim of oversized expectations, it did not remain stuck in the shelves.
The record still remains unbroken with Rockstar’s GTA V as the fastest selling game of all time. In fact it does not stack up to the yearly Call of Duty first-person shooter titles, however Destiny is judged as a brand new intellectual property or IP which means the game does not belong to an existing franchise and in this regard it is closing the gap for a record breaking status.
Destiny was consistently given the title as one of the most anticipated games of the year with the ambitious tagline, “become Legend.” Yet since its release it has been on the receiving end of some pretty mediocre ratings, holding a score of 78 out of 100 on Metacritic, the main reason being a lacking storyline, repetitive gameplay and overall lack of depth.
“We believe the $325 million figure represents approximately 5 million units at a blended retail sales price of $65, making it one of the fastest-selling games of all time and likely the best-selling new intellectual property of all time,” wrote Michael Pachter, an analyst at Wedbush Securities.
Activision has already said it pledges to invest as much as $500 million throughout the 10-year exclusivity agreement it has with Bungie to keep gamers coming back.