This latest E3 2018 trailer is the fourth for Death Stranding. The first teaser was released two years ago at E3 2016, with the second and third appearing at TGA 2016 and 2017.
Work on the first teaser started shortly after establishing Kojima Productions. At the time we were working out of a temporary office, recruiting was still ongoing, there wasn’t enough equipment to fit the bill and the game engine was still up in the air. We really had next to nothing. What we did have, however, was our bond (strand) with Norman Reedus, who immediately accepted the role as our main protagonist, and the idea of the game in my mind. Relying on just these two things, the teaser was created with my own hands in only two and a half months. I still remember the emotion I felt when, after 2 absent years, I was greeted by your warm welcome of cheers and the thunderous claps at the E3 reveal.
At TGA 2016, we revealed the appearances of Mads Mikkelsen and my dear friend Guillermo del Toro in the game, in addition to our decision to use the DECIMA engine, which we are developing with Guerrilla Games.
Then at TGA 2017, we showed you a cut scene from the early part of our game. As is the case for our latest trailer, all the scenes shown so far are directly from the game. This, of course, includes the scene where Sam (Norman) wakes naked on the beach surrounded by stranded whales, crabs and fish.
When we revealed the first teaser, I said that “the game has already begun – a game of unravelling the mysteries of what kind of game Death Stranding will become”. There are some answers to the questions I posed two years ago hidden in this trailer. These are for you, the fans who have shown your tremendous ability to imagine, search for clues and wrack your brains to solve the mysteries. But, the answers here are still only part of the mystery. Our game is still in play.