A few days back, gamers were led to believe that Watch Dogs on PlayStation 4 would run at 1080p resolution and 60 frames-per-second.
That revelation came by way of Sony’s description of the game at the PlayStation website. But if you click that link now, you’ll find no such description—the claim was removed soon after it began getting press. Now Ubisoft has revealed the actual resolution for the Xbox One and PlayStation 4 in a blog post at the Ubisoft blog.
The game also looks great on both generations of consoles,” the post reads. “On new-gen systems the game will run at 900p on PS4 and 792p on Xbox One, at 30 frames-per-second on both consoles.”
The PlayStation 4 and Xbox One are both pack quite a punch, but so far, many third-party games have ended up running better on Sony’s console. That trend apparently continues later this month with Ubisoft’s upcoming cyberpunk hackathon, Watch Dogs. The PS4 may have the upper hand in but the game will run at 30fps (the gold standard for open-world games) on both platforms and neither will sport 1080p natively according to publisher Ubisoft.
This is contrary to what aPlayStation.com listing said before it vanished over the weekend. The adventures of Aiden Pearce will run at 900p for Sony fans, while Xbox One owners will see 792p on their flat-screens. Because both consoles will upscale the game and output it to your display’s native resolution, it’s a difference you might only notice if both versions are running side-by-side. If you’ll remember, Assassin’s Creed 4 shipped on the PS4 at 900p as well, and received an update to hit full HD after the game launched — we’ll be watching to see if that happens here, too.
Watch Dogs launches on May 27 for Xbox One, Xbox 360, PlayStation 4, PlayStation 3, and PC with a later Wii U release planned. You can check out the latest updates here.