King Art Games has announced their new RTS, set in an alternate world history following the events of World War I.
The game was announced via a Facebook post, and is currently under development for the PlayStation 4, Xbox One and PC. Not a lot of details have been provided, but King Art says that the game will feature sandbox-style open levels and a dynamic story. Iron Harvest has taken inspiration from titles like Company of Heroes and Men at War. Jakub Rozalski, the artist who created the alternate world also says that the game might also have a hint of XCOM.
The world of Iron Harvest will revolve around three factions:
- The Saxony Empire is one of the most influential countries in Europe, with powerful industry, developed cities, modern factories and a strong military tradition. After the unfavorable conditions of surrender in the Great War, the current mood in the Empire is bad, and proud elites and humiliated aristocrats secretly oppose the Emperor’s appeasement policies.
- The Polania Republic is a large agricultural country with a long history. It is trying to maintain its status and territory, struggling with its aggressive neighbors: The Saxony Empire in the west and Rusviet in the east. Polania initiated a program to modernize its army while a large part of the country is still occupied by Rusviet forces.
- Rusviet is huge, powerful, and has unmatched industrial and population potential. However, the country is tired and worn out by the long war. People are frustrated, and the power of Tsar Nikolaj weakens. Mysterious Grigori Rasputin has become an extraordinarily powerful man and revolution is in the air.
Iron Harvest is currently in development and is scheduled to be launched in 2018.
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