According to Kojima Productions, the PC version of Metal Gear Solid V: Ground Zeroes will be locked at 60 frames per second. This was confirmed via a post to the game’s Steam Discussion page.
Kojima Productions also mentioned that while DualShock 3 and DualShock 4 are supported, it will not have proprietary input displays in the UI. You can obviously play the game and configure your inputs however you like with a mouse and keyboard.
The publisher however did not share the minimum or recommended PC requirements for Ground Zeroes, but the company said the game will support 4K resolution. Also the PC version will feature increased shadow resolution, more simultaneous light sources, and an increase in the number of on-screen character models shown at the same time.
Ground Zeroes, which launches on PC December 18, is the prologue to Metal Gear Solid V: The Phantom Pain, which will launch in 2015 for Xbox One and PlayStation 4.