Despite some bugs and issues, Underworld Ascendant is a gem of a game, and the passion behind it is seen clearly. You start off in a prison like dungeon, and need to make your way through, interacting with the highly systems driven mechanics. It’s these interactions, and the clever puzzles solving that really makes the game shine. While the level design is clever, it’s all pretty dark and starts to look the same really fast. Same cane be said for the enemies as well, who lack much variety. Underworld Ascendant is a game with a lot of heart and potential, but it doesn;t come together as a great product.
You can approach situations in a variety of ways
Good level design
Lots of interacting systems
Buggy and frustrating
Score – 6/10
From the creative minds behind the acclaimed Ultima Underworld, System Shock and Thief series, in Underworld Ascendant, Paul Neurath and Warren Spector’s OtherSide Entertainment challenges you to think creatively in an interactive sandbox environment.
You are summoned by a mysterious figure to The Stygian Abyss, a dangerous and constantly evolving dungeon world imperiled by the looming threat of the beast Typhon. To save this world, and yours – you must overcome complex challenges, uncover lost secrets and gain favor with factions to maximize your knowledge and strength. Utilize your environment to stack the odds in your favor. Devise the ideal plan to overcome the challenges you face or dive in and think on your feet.
Each decision holds great opportunity and grave consequence. What you leave behind will be engraved on the lives of others. Assuming you survive…