Originally released for PlayStation 2, GameCube and Xbox in 2003 (US) and 2004 (EU, RoW), respectively, THQ Nordic announced today that Sphinx and the Cursed Mummy will find its way to PC/MAC/Linux on November 10th 2017. Full list of things that have been worked on for this release • Support for arbitrary resolutions and widescreen (HD, 4K and beyond), native multi-sampling anti-aliasing (MSAA) and anisotropic filtering (AF) for crisp details at 60 frames per second. • Rewritten 3D graphics engine in portable and modern OpenGL 3+, based on the original Xbox and PlayStation 2 versions, supporting volumetric soft particles. • Rewritten audio subsystem for cross-platform reverb and realistic distance scaling, together with stereo, 5.1, 6.1, 7.1 and HRTF sound output thanks to the new OpenAL S...