Making arena type FPS characters more unique by giving them special abilities seems to be a new trend. Battleborn, Overwatch, even Call of Duty: Black Ops III, all give you some kind of powers based on the character you choose. Though the game will feature all the cool stuff that made us fall in love with the Quake series (including rocket jumping, fast movement, scurrying around the map for different weapons), Champions will be the first game to adopt this unique ability format. Fans of the classic Quake experience have had a mixed reaction to this, however. Many want the old school experience in today’s high detail graphics. “We want to make sure we give people what they want,” Project Lead Tim Willits said in an interview with Gamespot. “If you create custom game...