When Uncharted 4: A Thief’s End will launch the game’s multiplayer mode in 2016, it will feature microtransactions from the beginning. Eric Monacelli who was working at Naughty Dog up until October being its community strategist has supported the action game’s use of micropayments. Speaking to MCV, Monacelli–who presently works for Call of Duty developer Infinity Ward–stated that controversy around microtransactions in gaming is nothing unusual. He mentioned that “people bridled” when Bethesda sold horse armor for The Elder Scrolls IV: Oblivion back in 2006. “But if it is good enough content and you desire to pay for it, why not buy it?” he mentioned. “That is exactly what it comes down to.” Monacelli also questioned the concept that developers cut content from a game to sell it piece by p...