Last weekend, that is the 27th-28th of August, we got to be a part of something quite spectacular, The Indie Game Jame. A competition where game developers were to make a game around a given theme within a 24 hour time limit. Now this isn’t your regular competition where people are biting each other’s heads off to get in front. This event was more casual than our office’s dress code (and I wear shorts to work). Teams were encouraged to interact with each other, share ideas and even help competitors if they so wished. The aim for the 24 hour long marathon was simple -create a kickass playable prototype based on the themes announced on the spot. The winner gets INR 40,000 on the spot and additional funding support to complete the game. Before the event kicked off, Piyush an...