Gaming Environments

Far Cry 4 Just Took The Back Seat

For those of you that have played Fry Cry 3, you will know that the game is nothing less than spectacular and is probably one of the better looking games around. However, you might think differently after reading this after with the pictures that are in it. Below is a map of the Huangshan mountain range made by artist Simon Barle of DICE who worked on the latest Battlefield. It’s an Unreal 4 recreation of the Huangshan mountain range.   It was finished late last month after extensive tweaking based on feedback from the projects polycount forum thread. I can totally imagine myself grappling on to a mountain side or taking a glider and exploring the territory.

Dead Rising 3 to be bigger than 1 & 2 combined

Dead Rising 3’s world is said to be larger than the first two games combined, according to a report from the Financial Post  Capcom Vancouver representatives also mentioned that players are more likely to use vehicles to move around the massive gaming environment for about 50% of the time. Executive Producer, Josh Bridge, said that next generation hardware is making a bigger, more seamless world possible. And this also means that Dead Rising 3 will not have any loading screens between areas. “We wanted to go truly open-world this time around. No more load screens,” said Bridges. “With the biggest world that we’ve been able to make, with loads of zombies.” Release Date for Dead Rising 3 is set for November 22 on Xbox One. Source: gamespot


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