DIRECTX12

CryEngine Getting Directx12, Vulkan Support

Crytek has recently revealed their planned roadmap for the CryEngine, and it may see a lot of important and big updates coming soon. Soon enough (hopefully this month), the CryEngine will get Directx12 multi-GPU and VR support, a full fledged Directx12 renderer, maybe NVIDIA’s Physx and much, much more. All these amazing features are listed for the update 5.2, up for release mid-August, according to CryTek’s website. So, if all goes as planned, we may be getting the update anytime now. Following in October, the 5.3 update will bring Vulkan support to the engine, adding a world of possibilities. Based on AMD’s Mantle API, Vulkan will provide another low-overhead option that has been showing increasingly better performance in latest titles. CryEngine has been used to develo...

AMD Radeon Graphics Leading Directx12 Performance

Futuremark® has today released its newest benchmark, 3DMark® Time Spy, and Radeon™ graphics results further demonstrate AMD’s performance leadership in DirectX® 12. AMD has secured the pole position in the DirectX 12 era, building out its roster of DirectX 12 games, many of which are extensively tuned for the Graphics Core Next and Polaris architecture. The DirectX 12 ecosystem is rapidly expanding as developers adopt the low-overhead API. With its wide range of industry partnerships, AMD has led DirectX 12 performance for the vast majority of game titles and benchmarks, including Ashes of the Singularity™, Hitman™, Total War™: Warhammer and the Total War™: Warhammer DX12 benchmark build, Quantum Break™, Gears of War™ and Forza APEX™. With DirectX 12, AMD products can deliver higher framer...


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