Infinity Ward executive producer Mark Rubin tweeted a seven-second teaser featuring what appears to be an in-game menu for “squad” gameplay in its upcoming first-person shooter, Call of Duty: Ghosts. The clip, posted below, is just long enough to give a sneak peek to “online play” and “options” menus. Just before the video cuts out, “Squads” can also be seen at the top of the screen. Rubin does not state what game the clip is from, though Infinity Ward announced earlier this week that it will unveil Call of Duty: Ghosts’ multiplayer component Aug. 14. Call of Duty: Ghosts is currently slated for launch Nov. 5 for Wii U, Xbox 360, PlayStation 3 and Windows PC. Releases for Xbox One and PlayStation 4 will follow. SOURCE: Mark Rubin...
Though he practically upstaged the Xbox One at its own reveal event, don’t expect Call of Duty Dog to slink off into a corner. He’s not going to be eye candy or a prop in Call of Duty: Ghosts’ singleplayer campaign. The dog, based on real life service canines used by the Navy SEALs, will be controllable much in the same way drones were in Black Ops. That’s in the singleplayer campaign. No word yet on what role Call of Duty Dog fulfills in multiplayer, if any. Mark Rubin, the game’s executive producer, told Kotaku that “multiple dogs” were mo-capped for the game’s action sequences, and the one in-game will respond to user commands as well as move and act on his own. IGN, in this E3 preview, got a closer look at what Call of Duty Dog does. He...