Battlefield 4 bugs

DICE resolves to solve Battlefield 4 rubber-banding

Developer DICE has promised to fix the rubber-banding issue that has affected first-person shooter Battlefield 4 since it launched last year.  Rubber-banding is an issue that sees player characters seemingly teleport around a multiplayer map as servers struggle with connection issues. With Battlefield 4 it is particularly problematic during large-scale matches which see up to 64 players on the same map. In an update on Battlelog, DICE said it was unhappy with the performance of its servers and so would take steps to improve them. “We wanted to provide a quick update on the issues with Battlefield 4 rubber-banding some players on certain platforms experienced during matches with 64-players. Looking into this further, we’re unhappy with our server performance, so we’ll be u...

Respawn issues hit Battlefield 4 PC

A server update that went live over night for Battlefield 4 on Windows PC has apparently caused users a number of problems and may have introduced a bug preventing payers from respawning, according to posts on Reddit and Battlelog. DICE has yet to share details on all changes made with the update, but server update R20 seems to be preventing some players from respawning after dying, according to a thread on Reddit discussing the issue. Other players are reporting on the Battlelog forums that they can’t connect to servers altogether or are booted out in the middle of matches. Some players have reported that updating their Punkbuster files solves the respawning problem. According to the thread, this quick fix does not work all the time, and some have reported further crash problems aft...


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