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Spike Chunsoft Establishes North American Subsidiary

Spike Chunsoft Establishes North American Subsidiary

Japan-based video game developer and publisher, Spike Chunsoft, Ltd, proudly announces the establishment of its wholly owned North American subsidiary, which will serve as a base of operations for its global publishing and localization strategy. Spike Chunsoft US will serve as global publisher for titles developed by its parent company led by Chairman Koichi Nakamura and President, CEO Mitsutoshi Sakurai, in addition to projects developed by Mages, a subsidiary of the Dwango Corporation, under a newly formed strategic partnership.

With the globalization of entertainment, the world has come to embrace Japanese content with fans of the various alcoves the culture brings creating their own diverse community. Japan-developed video games have risen above “niche” status and their popularity continue to expand across all game genres. Spike Chunsoft has grown with its community and has launched Spike Chunsoft with the mission to localize and publish content that merits the dedication and expectations of its audience.

Mitsutoshi Sakurai, President & CEO for Spike Chunsoft said:

Ever since our merger in 2012, we at Spike Chunsoft have dedicated ourselves to creating fun and unique titles. Our world today is more connected than ever — we can play games with people across the globe and exchange information in multiple languages instantaneously.

But even as information is more easily shared, the world still holds a wealth of undiscovered entertainment. As Spike Chunsoft, it is our goal to cultivate this potential into something new and memorable that transcends time, genre, and nationality.

Until now, our titles were produced in Japan and distributed worldwide by our business partners. But given how the instantaneous speed of information has become the norm, we believe that communicating with our overseas audience directly is a new avenue for us to create joy.

Spike Chunsoft connects us with our fans and their passion to producing more of the fun and unique titles the global community has come to expect from us.

We can’t wait to say “Hello, world!”

Spike Chunsoft will reveal more at the Game Developers Conference (GDC) in March 2018. The company will have a presence during the show days for product demos, along with hosting its second annual, invite-only event one evening to share more details on the company’s global expansion plans.

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