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New info on inFAMOUS: Second Son

New info on inFAMOUS: Second Son

inFAMOUS: Second Son was a big hit at the at the Taipei Game Show in Taiwan. They gathered a lot of attention with a playable demo on the show floor and was one of the most successful stage events of the whole show.

More information regarding the control scheme was disclosed at the show, alongside other stuff related to the powers that have already been unveiled, smoke and neon. The effects of some buttons change depending on what power is equipped. The list below below will clear things up a bit more for you’ll:

  • L2: moderate zoom over the shoulder, somewhat similar to the view of a third person shooter, but a bit further back.
  • R2: Shoots a ranged attack with the currently selected power.
  • Square: Melee attack in smoke mode, high speed warp with afterimage in neon mode. The neon warp allows to “walk in the air,” run up walls and dash from roof to roof.
  • X: Jump.
  • X followed by Square: air dash attack.
  • Circle: Interact.
  • Circle near a vent, followed by Square: In smoke mode Delsin gets sucked into the vent and propelled into the air. Pressing square while falling creates a flashy shockwave attack.
  • D-pad down: Karma bomb. This is situational and apparently works only in certain conditions.

The touch pad on the DualShock 4 is assigned to do various operations like opening doors, activating fingerprint scanners, releasing prisoners etc.

There is only one power that you can use at any given time. It is possible to switch between them but not in the fly. You’re actually required to find a source of that element and absorb it in order to change. Smoke powers are much stronger in melee, while Neon powers are better suited for ranged attacks.

Superpowers aren’t unlimited and don’t recharge over time. That’s why its quite important to replenish them by observing your surrounding and absorbing energy from the right objects. Suitable sources are marked on the mini-map on the lower right corner of the screen.

There are a variety of story-lines that the game will go through according to the different decisions during the game, but there will be only two endings: a good one and an evil one. That said, the path to get there will differ from player to player, and different choices can even influence the difficulty of the game.

 

Source: dualshockers

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After undergoing the IB curriculum in Kodaikanal, Joash disciplined in English and Political Science at St. Stephens, Delhi. Then went on to do his post graduate diploma in Mass communication and journalism at Xavier Institute of Mass Communications, Bombay. He has a thing for motorbikes, cameras, drums & the lovely Jeniffer Piccinato

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