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Marvel Vs Capcom: Infinite – Review

Marvel Vs Capcom: Infinite – Review

At a glance, Marvel Vs Capcom: Infinite is sure to turn off players, due to its lackluster visuals and character design. However, for those willing to dig slightly beneath the surface, there’s an incredibly deep and satisfying fighting game.

Like the previous games in the franchise, you’ll find a strong roster of characters from the Capcom and Marvel universe, and all of them have powers unique to them, while being tweaked for balance in competitive play. You team up characters and pit them against others  in chaotic fights, tagging players in and out as needed. Say what you will about the character designs, the arenas themselves are actually really well designed, and set a spectacular stage for the fights. The fighting itself is also top notch, reminding us why this brawler is so beloved in the first place.

Bringing together a team that best fits your style is one of the key aspects of the game and will require to you to play with the vast roster more than just a few times in order to make an informed decision. Soon enough you will be familiarised with the nitty-gritties of different characters, and start having personal favorites. The fighting itself has been made more accessible for new players, specially with the auto combo system that allows you to press the attack button to chain moves. However, this will only take you so far, and getting really good with the game demands that you learn movesets, and go down the rabbit hole of understanding space, counters, defensive maneuvers and so on.

When it finally comes down to it, whether you are a pro or a casual fan, Marvel Vs Capcom: Infinite sure knows how to put up a great show. Hypercombos are easy to learn and execute, and play out dazzlingly. Rotating through characters, and switching up fighting styles mid session is really fun, and adapting with the situation offers a satisfying challenge.

And then there are the Infinity stones, which are special items selected before a match begins. These allow of special attacks and activate effects unique to the selected Infinity Stone. Some of these have more defensive bonuses, while others compliment an offensive play style.

The story is throwaway, and could’ve been much better, but it still does a fair job of highlighting all the characters. I only see this appealing to players who are fans of the characters, and even then it does stretch acceptable limits a bit too much. The same is true for the visuals and the character design, both of which have been poorly executed. I mean, Chun Li still looks weird after the redesign, and the same subpar quality is prevalent throughout the roster.

Despite some significant shortcomings, Marvel Vs Capcom is a really fun fighting game. Be it solo, online or with friends, there’s a lot of content and solid gameplay here to keep you hooked. Also, with some promising DLC planned for the future I’ll be eager to see how the game grows over time.

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