Share This Post

Games

Kingdom Come: Deliverance Might Be Delayed On PC For A Simultaneous Console Release

Kingdom Come: Deliverance Might Be Delayed On PC For A Simultaneous Console Release

Czech-made no-fantasy medieval role-playing game Kingdom Come: Deliverance has been turning heads for a couple of years, ever since – and even before – it was successfully funded on Kickstarter. It’s powered by CryEngine and it genuinely looks lovely , which you can see in the video below:

It had earlier been announced that the game was set for a summer release, but it seems like any deliverance of sorts will have to wait. The prime reason for that is because the game is also being pushed for a simultaneous release on consoles.

The snag comes from the pending publisher/distributor (not named) perhaps wanting all three versions of the game – PC, PS4 and Xbox One – to arrive at the same time. Problem is, the console versions aren’t as finished as the game on PC, which has been the lead platform since the beginning. In order for a synchronized multi-platform launch, then, the PC version will need to be held back.

“We are still working on the summer release date,” PR manager Tobias Stolz-Zwiling told Eurogamer.

“The idea was to release the game in the summer and then to follow up with the console versions. Right now we are still indie developers but we are in negotiations with publishers to, well, we need someone to bring the games into the shops, so we need a distributor, and he kind of wants us to synch it with the console versions. We are still in negotiations, we will see.

“Best case for you will be summer this year for the PC version and then with the follow-up for consoles; or if the publisher wants us to sync it we will release everything let’s say by the end of the year, so we will see about that.”

Bear in mind that the PC version may improve if it is held back. Though the vice versa might also be true, if they try to maintain visual parity.

It may be frustrating for some of you to see a game like Kingdom Come: Deliverance, which took to Kickstarter because it had problems signing a publisher, now be influenced by one. But KCD always did have aspirations of being a blockbuster game, and being in boxes in shops (as well as on console) is a big part of that. An independent studio can’t do everything – even Witcher 3 creator CD Projekt Red needed distribution help.

Also remember that Warhorse has always had a significant other, other than the Kickstarter community, to please, in the shape of a silent Czech investor who’s powering the project into “double-digit” millions, Stolz-Zwiling said. Kickstarter was a way of convincing that person to invest.

Kingdom Come: Deliverance enters beta in a couple of days, on 3rd March. This major milestone brings with it some major new features, including more weapon types, shields, bigger battles, bigger areas, story and cut-scenes, crafting and much more. It’s looking a lot like a proper game now.

For more news, reviews and information, be sure to check out Gaming Central.

Share This Post

To know absolutely nothing about me, follow me on Twitter and Facebook. I do nothing there. It's also a good way to keep your news feed clean. I will post no updates.

Leave a Reply

Your email address will not be published.

You may use these HTML tags and attributes: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <s> <strike> <strong>


Lost Password

Register