Deathgarden was a game that was released in Early Access, and despite its decent quality, it looked set to fail. Surprisingly enough, the dev team turned it around, re-branding it Deathgarden: Bloodharvest. It is now a game similar to Dead By Daylight, with guns and powerups, and is immensely fun. You enter a garden, the Deathgarden, and play in an asymmetrical co-op match, where there are 4 scavengers and one stalker. The 4 scavengers need to band together and help each other survive, while the stalker tries to hunt them down. There’s a really good flow to the gameplay and the shooting. The maps and game modes are fun, and it looks really great.
Solid gameplay, shooting is fun
Compelling leveling system
Minor balancing issues
Night mode is a bit too dark and foggy
Score – 7.5/10
In a dark, dystopian future, the world is divided. Only a few deemed worthy are granted access to the Enclave, an opulent safe haven, while the rest are damned to an almost certain death in the slums. The only way to obtain the right to a better life and reach the Enclave is to face the hunter and put one’s life on the line in a ruthless game of blood.
Deathgarden™: BLOODHARVEST is a multiplayer survival action game in which a ruthless hunter tracks and guns down scavengers, desperate individuals trying to survive and escape the Deathgarden.
In this fast-paced survival title, one unstoppable Hunter must track down and kill scavengers, who are desperately trying to escape their tormenter’s grasp. Nimble scavengers must stealthily explore the Deathgarden, hoping to gather and deliver enough blood to open the exits and get out alive.
Unique characters & playstyles
Every hunter and scavenger has unique powers and customizable loadouts. Upgrade your characters and unlock higher progression tiers by spending your hard-earned resources and completing challenges.
Frantic and Brutal Gameplay
Scavenge for blood in third person or hunt for kills in first person. Players must think fast and act quickly if they are to succeed in the arena. Hunters, who’s sole objective is to track down and kill scavengers, control the playing field by setting up dynamic traps for their prey. With the hunters’ net ever closing in around them, scavengers must deliver blood and amass resources, while hoping to survive high intensity chases.
Each thematic map is procedurally generated and has a direct impact on your experience. As hunters and scavengers, you’ll need to adapt your playstyle and strategy to the map in which you play. Weather conditions, visibility, structures, vegetation and elevations will vary greatly and impact your gameplay experience in meaningful ways.