AMD RX Vega 64 flexes DirectX 12 muscles In Forza 7. Yep, you heard that right. In quite a shocking turn of events, AMD’s RX Vega 64 manages to outpace NVIDIA’s GTX 1080 Ti by up to 23% in the upcoming DirectX 12 ready Forza 7. I wouldn’t believe it too if you told me. But I have got numbers to support my statement. The racing game officially debuts next Tuesday, 3rd of October on PC but folks over at ComputerBase.de managed to get their hands on it early to run their usual graphics performance tests and the results were surprising, to say the least. So without any further ado let’s dig into the numbers.
The machines (or shall I say the beasts) on which they were tested were quite alike, except the obvious difference of the video cards. The test system included an Intel Core i7 6850K overclocked to 4.3GHz, paired with 16GB of DDR4 memory running at 3000MHz in quad-channel mode. The drivers used were Crimson ReLive 17.93 for AMD and 385.69 for NVIDIA. These drivers are officially optimized for Forza 7.
All graphics options were set to their maximum settings and 8 x MSAA was used in all three resolutions tested.
The RX Vega 64 delivers no less than 23% more frames per second than the GTX 1080 Ti and the RX Vega 56 leads the GTX 1080 by 18%. This is by all accounts extraordinarily unusual. Upping the resolution to 2560×1440 shrinks the performance gap between the Radeon and the GeForce considerably. Yet, The RX Vega 64 still leads the pack with a 115 FPS average, 12% ahead of the GTX 1080 Ti. Even the frame time analysis still shows the Radeon enjoys a comfortable smoothness lead over its GeForce counterpart.
So it appears there’s some magical driver wizardry that AMD has done to take advantage of the multi-threaded nature of DX12 that NVIDIA has yet to replicate for Forza 7.
Is this merely an anomaly or perhaps a pattern that we could see repeated in future DirectX 12 games? Only time will tell. Although one thing’s for certain, Vega can really spread its wings in DirectX 12. Perhaps AMD’s partnership with Bethesda will expose more of what Vega can really do in DX12 games.